Wed, 23 December 2009
No matter how you choose spend your holidays, there is one thing you can always rely on: Death! This week our panel pulls apart death, and its role in gaming. Is death an outmoded concept, a carryover from the days of credit-eating yore? Can the death mechanic actually be expanded to mean something more than an abstract tally of lives and checkpoint markers? Does the player ever stop to think about the thousands of orphans they're creating during a single stage in Dynasty Warriors 6? Probably not! Tune in!
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Thu, 3 December 2009
This episode, a general dissemination of sound design in video games. Topics include how music enhances games, the challenges of creating appropriate soundtracks in the medium, and why technical limitations aren't necessarily a bad thing.
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Thu, 26 November 2009
This week the panel mulls over nightmare games, unprepared for the awesome terror of Gackt. A useful discussion containing the definition of a nightmare game, and why nightmares and video games might not always be the best bedfellows!
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Mon, 16 November 2009
This episode: a detailed examination of the presentation of video games in other media, including movies, music, TV and photography.
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Tue, 10 November 2009
In this episode our intrepid panel reminisces about what it was like to play past the point of fun, and walking away from a game in the eleventh hour. TURN OFF THE GAME CONSOLE NOW.
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Tue, 3 November 2009
This week the forum gets confrontational when the focus shifts to fighting games. In this episode: revelations about Tekken 6, accessibility in fighting games, and an exclusive segment: THE ULTIMATE Q STRATEGY.
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Wed, 28 October 2009
In the first official episode, the forum tries their damnedest to discuss seasons in videogames, and talk about Dead Rising and Zelda instead.
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Wed, 28 October 2009
Here the forum members get down right underhanded in their discussion of subversion in videogames: subversive games, subverting game mechanics, and subverting player expectations.
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Wed, 28 October 2009
In this second trial run episode the selectbutton.net community ponders games with a lunar connections.
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Wed, 28 October 2009
The first ever trial run episode, recorded in a flurry of sturm and drang!
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