Wed, 21 December 2011
Well it looks like you've been pretty good this year so we're resurrecting a holiday tradition (please forget that we did not resurrect this last year). Join us as we fly blind in cold weather: heady topics abound as we talk about the guy that looks like Justin Bieber in the UMVC SoCal Regionals Finals, the strangeness of Square's output during the PSX era, people who think James in Silent Hill 2 is a swell guy, the underwhelming amount of mystery in gaming, the overwhelming terribleness of Hard Corps: Uprising, the PSP Vita, the copy of NCIS: The Game: Based on the Hit TV Series that's still sitting on my desk, and much much much much much much more. Shit!
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Thu, 8 December 2011
If you've payed even a scant amount of attention around here you've probably picked up on the general enthusiasm and fervor some of us have for From Software's "Soul" series: Demon's Souls and Dark Souls. We once did an experimental episode of the podcast which featured some footage of co-op in Demon's Souls, way back in episode 22. Of course Dark Souls has been released since we did that, so in this episode we broaden the topic to include that game as well as its predecessor series: King's Field. This episode is about the appeal of these games, and what makes their experiences meaningful. We talk about the effectiveness of their atmosphere, the density of their combat, and the exhilarating ridiculousness of their PvP. Furthermore, someone will die at the end of this episode!
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Mon, 31 October 2011
The SBDNPC peers over the edge and takes a long and ponderous look at the Metroid series.
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Fri, 21 October 2011
After a decade of making games, Cavia has ceased to exist, and are now virtually seconds away from being forgotten forever by everyone. That sure didn't stop us from dedicating an episode to them, though.
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Mon, 19 September 2011
For as long as vidcons have existed there's been a driving need to adapt their narratives into other types of media - books, television, movies, comic books, cereal - this episode we take a look at that creative process.
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Fri, 9 September 2011
This epsiode, ROM hacking. From silly sprite edits to translations to total conversions, we talk about our favorites from over the years. Panel also discusses hacks they've either contributed to or created over the years.
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Mon, 4 July 2011
The Game Boy was a damn good platform, in the end. Built for battery life and technically inferior to the competition, but time after time developers (well, first party mostly) embraced the limitations of the system to bring us some of the best entries in many long running series... and yeah there were plenty of developers who missed the point to hilarious effect too, in attempting to shrink 8-bit and 16-bit console experiences down with no no forethought. Goddamn it why did I forget to mention Revenge of the 'Gator.
Direct download: Episode__37_Dot_Matrix_With_Stereo_Sound.mp3
Category:podcasts -- posted at: 4:00pm PDT
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Wed, 18 May 2011
STG's, Shooting Games, SHUMPS, Cute'Em ups, Virtual Loli Witch Simulators: whatever you choose to call them, some of us really really love playing them, and I'm proud to present to you one of the most dense and informative podcasts about a genre in the show's history.
Direct download: Episode__36_Hit_to_Death_in_the_Future_Head.mp3
Category:podcasts -- posted at: 8:19pm PDT
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Mon, 2 May 2011
The long overdue Selectbutton State of Vidcon 2010 Address.
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Sun, 10 April 2011
Part two in our series of of podcasts about sound design in games. Check out episode 6 for part one!
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Thu, 31 March 2011
The gang gets together to talk about how they like makin' games, and thinkin' 'bout the game design process. Apol joins a little late and talks about ZZT, MegaZeux, and working on his game. Diplo joins even later and talks about art cookies and friendly spikes. Don't miss it!
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Mon, 7 March 2011
This episode we talk about the evolution of level design in the first person shooter genre - from Wolfenstein 3D and Rainbow Six to Deus Ex and Halo.
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Sun, 27 February 2011
Well over a year later, we open the gates on another podcast about fightman genre of games. This time we talk about the release of MVC 3, the evolution of arcade culture, and some fighting games that are on the horizon... and some that are not!
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Tue, 11 January 2011
In this episode we talk about platformers. Our favorite games, the strange stuff, and things best left forgotten. The odds, ends and the thousands of bottomless chasms inbetween them.
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