Mon, 20 December 2010
The SBDN Podcast suits up for the CODCAST, a probe into Activision's venerable Call of Duty franchise.
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Sat, 27 November 2010
The SBDNPC stretches well past feature length to volley thoughts about Metal Gear Solid series. The panel observes thematic trends that have evolved and changed over time, mechanical idiosyncrasies (and failures!), and how the series manages to still produce evocative moments despite its massive history. And it's good!
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Mon, 1 November 2010
This week we recall personal anecdotes about bosses, quirky bosses, and bosses that did (or didn't!) engage us.
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Fri, 8 October 2010
Embrace a never ending war against unspeakable alien horrors and huge enemy robots in a bleak, bleak, bleak post-apocalyptic episode of the selectbutton podcast.
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Thu, 26 August 2010
The SB forums celebrates its 25th (help us) podcast episode with the racing genre. Race to the end of this exciting podcast, which is longer than the Nordschleife.
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Mon, 9 August 2010
The Official Castlevania Podcast from the usual suspects at selectbutton.net
Direct download: Episode_24__Across_a_Bridge_Through_a_Room.mp3
Category:podcasts -- posted at: 3:51am PDT
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Wed, 4 August 2010
Now Playing: A SUPER HOTT meditation on the dungeon crawler genre. Listen now or suffer permadeath!
PS this post is cursed
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Wed, 23 June 2010
Select Button's innagural E3 show, where we talk about hot new games that had trailers with nothing in them.
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Mon, 21 June 2010
We here at the SBDNPC like to stay relevant, so we've dedicated our lengthiest episode yet to a 6 year old computer game. Recorded on the tail end of a forum wide playthrough of the series, the topic this week is Valve's Half Life 2 series of games. Alternating between effusive praise and well considered criticisms, the panel dissects the most influential action/adventure FPS of the last 10 years, and considers what numerous spiritual successors have lost in translation. But mostly we consider our fascination with nutsacks in the creature design.
If you took the last sentence as an indication that this episode would contain massive amounts of spoiler, BOY WOULD YOU EVER BE RIGHT.
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Wed, 9 June 2010
In this episode of the SBDNPC we talk about games ahead of their time, particularly ones that are unplayable to this day. Discussion about not-always fondly remembered classics such as Tresspasser, Siren, and Metroid II.
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Fri, 7 May 2010
HOT BLOODED MEN AND WOMEN FIGHT TO RECLAIM THEIR CITY. DO YOU COWER IN THE SHADOWS, OR DO YOU CHOOSE TO FIGHT?
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Thu, 29 April 2010
Recreated from the ground up and retooled for the next generation of flippant tangents, the SBPC tackles reboots, remakes, and rebirths in videogames. The panel discusses numerous long-running series that have successfully reinvented themselves, and some that have fallen quite short in an attempt to pander to audience nostalgia.
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Thu, 15 April 2010
The selectbutton.net podcast is done! through! finished! This week's sudden theme concerns game endings. Beware spoilers!
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Fri, 2 April 2010
The panel endeavours to make sense out of Sony's bizarre decisions in the current generation of Playstation.
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Tue, 23 March 2010
This week audio is joined with thrilling video in LEFT 4 DEAD 2: LIVE FROM THE FRONT. Watch as it is proven beyond all doubt that we here at sb talk more about videogames than we play them. Learn something about the mechanics of L4D2 from imperturbable tour guide internisus while the rest of us scream like schoolchildren as we are eaten alive in post-apocalyptic New Orleans.
Direct download: Episode_14_-_Left_4_Dead_2_Live_from_the_Front.m4v
Category:Vidcast -- posted at: 2:23am PDT
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Sun, 14 March 2010
This episode the panel has an in-depth discussion about mecha-related games. A can't miss for giant robot fans obsessively assembling their High Grade 1:100 Gundam models, and like, the uninitiated too.
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Fri, 19 February 2010
The theme for this episode is level design that depicts realistic settings. The panel discuss numerous examples of games that strive to create believable worlds by drawing from life, and in doing so provide a clear argument as to which aspects of reality developers can successfully draw on when creating realistic stages, as well as common practices that only succeed in drawing the player out of the experience. Special consideration is given to how game mechanics allow the players to navigate and interact within these spaces,
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Fri, 12 February 2010
A podcast concerning all things SEGA, Hedgehogs, and a million dreams.
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Thu, 28 January 2010
This edition - a show all about the difficulties of localizing one game from one culture to the next. This panel includes two forum members who have worked on localizations, giving the discussion a nuanced view on the challenges in localizing - and naturalizing - games to work outside of the cultures they were born in.
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Thu, 21 January 2010
A laser focused discussion on what has recently become a narrow genre. The panel discusses the leviathan that is World of Warcraft, and the promise of MMORPG's that's been lost along the way.
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Thu, 14 January 2010
In a brave new world of Select Button podcasts, our panel reaches around the world to discuss expandable skillsets in games. Or rather, are they discussing the preposterous explosion of characters and collectibles in Rare platformers? Or Sonic? Check it.
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